Add source field, UI filter, and import mapping
Introduce a 'source' property across types and API models, include it in convertApiToMedia, and add a Source input to AddMediaView. Add source-based filtering in BrowseView (dropdown + tag icon) and ensure Clear Filters resets source. Update playnite, stashapp, and xbvr importers to set source conditionally using a new SOURCE_CATEGORY_MAPPING constant (added to types) so sources are only applied for appropriate media categories.
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@@ -1,5 +1,8 @@
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const BASE_URL = import.meta.env.VITE_API_URL;
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// Import the source mapping
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import { SOURCE_CATEGORY_MAPPING } from '@/types';
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export interface PlayniteConfig {
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ip: string;
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apiToken: string;
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@@ -241,7 +244,7 @@ export async function importFromPlaynite(
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series: game.series ? [game.series] : [],
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ageRatings: game.ageRatings || [],
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regions: game.regions || [],
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source: game.source || null,
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source: SOURCE_CATEGORY_MAPPING['playnite']?.includes('Games') ? (game.source || 'playnite') : null,
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gameId: game.id,
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pluginId: null,
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completionStatus: game.completionStatus || 'Not Played',
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