feat: enhance player model with organizationId and update related API handling

This commit is contained in:
Lars Behrends
2025-12-29 11:22:44 +01:00
parent 5fe6724663
commit 5fcd5dbdcb
4 changed files with 30 additions and 72 deletions

View File

@@ -22,10 +22,11 @@ const SEED_PLAYERS = [
isNpc: 0,
isAdmin: 0,
tags: JSON.stringify(['#Bürger', '#Händler']),
stats: JSON.stringify({ playtimeHours: 482, level: 45, role: 'Bürger', organizationId: 'org-3' }),
stats: JSON.stringify({ playtimeHours: 482, level: 45, role: 'Bürger' }),
minecraftStats: null,
inventory: JSON.stringify([]),
storyMarkdown: '# Der Bauplan von V\n\n> "Stein erinnert sich..."'
storyMarkdown: '# Der Bauplan von V\n\n> "Stein erinnert sich..."',
organizationId: 'org-3'
},
{
uuid: '8984c0b5-d912-4462-b189-c864fba4a1af',
@@ -34,10 +35,11 @@ const SEED_PLAYERS = [
isNpc: 0,
isAdmin: 1, // DrKButz is admin for testing
tags: JSON.stringify(['#Bauunternehmer']),
stats: JSON.stringify({ playtimeHours: 120, level: 12, role: 'Unternehmer', organizationId: 'org-4' }),
stats: JSON.stringify({ playtimeHours: 120, level: 12, role: 'Unternehmer' }),
minecraftStats: null,
inventory: JSON.stringify([]),
storyMarkdown: '# Forschungslogbuch:\n\nSpezialisiert auf...'
storyMarkdown: '# Forschungslogbuch:\n\nSpezialisiert auf...',
organizationId: 'org-4'
}
];
@@ -122,7 +124,8 @@ function setupTables() {
minecraftStats JSON,
inventory JSON,
storyMarkdown TEXT,
discordId VARCHAR(255)
discordId VARCHAR(255),
organizationId VARCHAR(50)
)`,
`CREATE TABLE IF NOT EXISTS orgs (
id VARCHAR(50) PRIMARY KEY,
@@ -184,8 +187,8 @@ function seedData() {
if (!err && rows[0].count === 0) {
console.log("Seeding Players...");
SEED_PLAYERS.forEach(p => {
pool.query("INSERT INTO players VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)",
[p.uuid, p.username, p.isOnline, p.isNpc, p.isAdmin, p.tags, p.stats, p.inventory, p.storyMarkdown, null]);
pool.query("INSERT INTO players VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)",
[p.uuid, p.username, p.isOnline, p.isNpc, p.isAdmin, p.tags, p.stats, p.minecraftStats, p.inventory, p.storyMarkdown, null, p.organizationId]);
});
}
});

View File

@@ -153,11 +153,11 @@ app.get('/api/players', (req, res) => {
const parsed = rows.map(r => ({
...r,
tags: JSON.parse(r.tags || '[]'),
stats: JSON.parse(r.minecraftStats || '{}'),
//stats: JSON.parse(r.stats || '{}'),
//minecraftStats: r.minecraftStats ? JSON.parse(r.minecraftStats) : undefined,
stats: JSON.parse(r.stats || '{}'),
minecraftStats: r.minecraftStats ? JSON.parse(r.minecraftStats) : undefined,
inventory: JSON.parse(r.inventory || '[]'),
isOnline: !!r.isOnline
isOnline: !!r.isOnline,
organizationId: r.organizationId || undefined
}));
res.json(parsed);
});
@@ -189,60 +189,11 @@ app.put('/api/players/:uuid', (req, res) => {
}
const updates = req.body;
const allowedFields = ['storyMarkdown', 'tags'];
const allowedFields = ['storyMarkdown', 'tags', 'organizationId'];
const updateFields = [];
const values = [];
// Handle organizationId specially - it goes into stats JSON
if (updates.organizationId !== undefined) {
// First get current player data
db.get("SELECT stats FROM players WHERE uuid = ?", [req.params.uuid], (err, row) => {
if (err) return res.status(500).json({error: err.message});
if (!row) return res.status(404).json({error: 'Spieler nicht gefunden'});
try {
const currentStats = JSON.parse(row.stats || '{}');
const updatedStats = { ...currentStats, organizationId: updates.organizationId };
updateFields.push('stats = ?');
values.push(JSON.stringify(updatedStats));
} catch (e) {
return res.status(500).json({error: 'Fehler beim Verarbeiten der Stats'});
}
// Continue with other fields
for (const field of allowedFields) {
if (updates[field] !== undefined) {
if (field === 'tags') {
// Tags are stored as JSON
updateFields.push(`${field} = ?`);
values.push(JSON.stringify(updates[field]));
} else {
updateFields.push(`${field} = ?`);
values.push(updates[field]);
}
}
}
if (updateFields.length === 0) {
return res.status(400).json({error: 'Keine gültigen Felder zum Aktualisieren'});
}
const query = `UPDATE players SET ${updateFields.join(', ')} WHERE uuid = ?`;
values.push(req.params.uuid);
db.run(query, values, function(err) {
if (err) {
console.error('Error updating player:', err);
return res.status(500).json({error: 'Fehler beim Aktualisieren'});
}
res.json({success: true, message: 'Spieler erfolgreich aktualisiert'});
});
});
return; // Exit early since we're handling this asynchronously
}
// Handle other fields normally
// Handle fields
for (const field of allowedFields) {
if (updates[field] !== undefined) {
if (field === 'tags') {

View File

@@ -22,7 +22,7 @@ const PlayerProfile: React.FC = () => {
// Is this the logged-in user's profile?
const isOwner = currentUser?.linkedPlayerUuid === player?.uuid;
const playerOrg = player ? dbService.getOrg(player.stats?.organizationId || '') : null;
const playerOrg = player ? dbService.getOrg(player.organizationId || '') : null;
// Check if player is already linked to anyone in our mock/real DB logic
// Since the Player object doesn't expose 'discordId' publicly in types yet (it's hidden in DB),
@@ -44,12 +44,15 @@ const PlayerProfile: React.FC = () => {
return;
}
console.log(playerData);
setLoading(false);
}, [id, navigate]);
useEffect(() => {
if (!player) return;
console.log(player);
// Load owned projects
const allProjects = dbService.getProjects();
const playerProjects = allProjects.filter(p => p.owner === player.username);
@@ -105,7 +108,7 @@ const PlayerProfile: React.FC = () => {
if (response.ok) {
// Update local state
setPlayer(prev => ({ ...prev, stats: { ...prev.stats, organizationId: orgId || undefined } }));
setPlayer(prev => ({ ...prev, organizationId: orgId || undefined }));
} else {
alert('Fehler beim Aktualisieren der Zugehörigkeit');
}
@@ -135,6 +138,7 @@ const PlayerProfile: React.FC = () => {
});
};
console.log(player);
return (
<div className="max-w-4xl mx-auto animate-in slide-in-from-right-4 duration-300">
<div className="flex justify-between items-center mb-6">
@@ -201,8 +205,8 @@ const PlayerProfile: React.FC = () => {
<div className="flex items-center gap-2 text-textMuted">
<Icons.Terminal className="w-4 h-4" />
<span className="font-mono text-textMain">
{player.minecraftStats?.statistics?.general?.["minecraft:play_time"]
? `${Math.round((player.minecraftStats.statistics.general["minecraft:play_time"] || 0) / 20 / 3600)}h`
{player.stats?.statistics?.general?.["minecraft:play_time"]
? `${Math.round((player.stats.statistics.general["minecraft:play_time"] || 0) / 20 / 3600)}h`
: `${player.stats?.playtimeHours || 0}h`
}
</span>
@@ -210,27 +214,27 @@ const PlayerProfile: React.FC = () => {
<div className="flex items-center gap-2 text-textMuted">
<Icons.Box className="w-4 h-4" />
<span className="font-mono text-textMain">
Lvl {player.minecraftStats?.char?.xpLevel || player.stats?.level || 1}
Lvl {player.stats?.char?.xpLevel || player.stats?.level || 1}
</span>
</div>
{player.minecraftStats && player.minecraftStats.char && player.minecraftStats.statistics && (
{player.stats && player.stats.char && player.stats.statistics && (
<>
<div className="flex items-center gap-2 text-textMuted">
<Icons.Shield className="w-4 h-4" />
<span className="font-mono text-textMain">
{player.minecraftStats.char.health}/{player.minecraftStats.char.maxHealth} HP
{player.stats.char.health}/{player.stats.char.maxHealth} HP
</span>
</div>
<div className="flex items-center gap-2 text-textMuted">
<Icons.Coins className="w-4 h-4" />
<span className="font-mono text-textMain">
{player.minecraftStats.char.foodLevel}/20 Food
{player.stats.char.foodLevel}/20 Food
</span>
</div>
<div className="flex items-center gap-2 text-textMuted">
<Icons.Hammer className="w-4 h-4" />
<span className="font-mono text-textMain">
{player.minecraftStats.statistics.general?.["minecraft:mob_kills"] || 0} Kills
{player.stats.statistics.general?.["minecraft:mob_kills"] || 0} Kills
</span>
</div>
</>

View File

@@ -35,7 +35,6 @@ export interface PlayerStats {
playtimeHours: number;
level: number;
role: string;
organizationId?: string;
}
export interface Player {
@@ -48,6 +47,7 @@ export interface Player {
storyMarkdown: string;
tags: string[];
isOnline: boolean;
organizationId?: string;
}
export interface CityStats {