feat: Add DatabaseManager and LinkPlayer components, implement authentication and linking logic

- Created DatabaseManager component for managing database access via phpMyAdmin.
- Developed LinkPlayer component to link Discord accounts with game characters, including user authentication and error handling.
- Added mock data files for players, organizations, and projects to handle backend unavailability.
- Implemented AuthService for managing user authentication and session checks.
- Created DatabaseService to fetch and manage player, organization, and project data with fallback to mock data.
- Added HTML page for handling authentication unavailability.
- Developed a test script for validating Docker setup and required files.
This commit is contained in:
Lars Behrends
2025-12-28 16:46:04 +01:00
parent 6abdffe22a
commit d3d7ec46e6
40 changed files with 5967 additions and 102 deletions

View File

@@ -1,7 +1,7 @@
import React from 'react';
import { MOCK_ORGS } from '../constants';
import React, { useState, useEffect } from 'react';
import { Organization } from '../types';
import { Icons } from '../components/IconSet';
import { dbService } from '../services/DatabaseService';
interface CitiesProps {
onSelectCity: (id: string) => void;
@@ -48,7 +48,55 @@ const CityCard = ({ city, onClick }: { city: Organization; onClick: () => void }
);
const Cities: React.FC<CitiesProps> = ({ onSelectCity }) => {
const cities = MOCK_ORGS.filter(org => org.type === 'City');
const [cities, setCities] = useState<Organization[]>([]);
const [citiesWithStats, setCitiesWithStats] = useState<any[]>([]);
const [loading, setLoading] = useState(true);
useEffect(() => {
const loadCities = () => {
// Get all organizations from database
const allOrgs = dbService.getOrgs();
const cityOrgs = allOrgs.filter(org => org.type === 'City');
// Calculate dynamic stats for each city
const citiesStats = cityOrgs.map(city => {
// Count citizens (players with this organizationId)
const allPlayers = dbService.getPlayers();
const citizenCount = allPlayers.filter(player =>
player.stats.organizationId === city.id
).length;
// Count businesses/projects in this city
const allProjects = dbService.getProjects();
const businessCount = allProjects.filter(project =>
project.associatedOrgId === city.id
).length;
return {
...city,
memberCount: citizenCount,
businessCount: businessCount,
// Override static memberCount with dynamic count
stats: {
citizens: citizenCount,
businesses: businessCount,
...city.cityStats
}
};
});
setCities(cityOrgs);
setCitiesWithStats(citiesStats);
setLoading(false);
};
// Initial load
loadCities();
// Subscribe to updates
const unsub = dbService.subscribe(loadCities);
return unsub;
}, []);
return (
<div className="animate-in fade-in slide-in-from-bottom-2 space-y-8">
@@ -57,19 +105,29 @@ const Cities: React.FC<CitiesProps> = ({ onSelectCity }) => {
<p className="text-textMuted">Entdecke die blühenden Zentren der Zivilisation im Obsidian-Tal.</p>
</div>
<div className="grid grid-cols-1 gap-6">
{cities.map(city => (
<CityCard key={city.id} city={city} onClick={() => onSelectCity(city.id)} />
))}
</div>
{loading ? (
<div className="flex justify-center py-20">
<div className="animate-spin rounded-full h-8 w-8 border-b-2 border-accentInfo"></div>
</div>
) : (
<>
<div className="grid grid-cols-1 gap-6">
{citiesWithStats.map(city => (
<div key={city.id}>
<CityCard city={city} onClick={() => onSelectCity(city.id)} />
</div>
))}
</div>
{cities.length === 0 && (
<div className="text-center py-20 text-textMuted">
<p>Noch keine Städte gegründet.</p>
</div>
{citiesWithStats.length === 0 && (
<div className="text-center py-20 text-textMuted">
<p>Noch keine Städte gegründet.</p>
</div>
)}
</>
)}
</div>
);
};
export default Cities;
export default Cities;