mirror of
https://github.com/ceratic/MediaCollectorLibary.git
synced 2026-05-13 23:56:46 +02:00
439 lines
12 KiB
PHP
439 lines
12 KiB
PHP
<?php
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namespace App\Models;
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class Game extends Model
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{
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protected string $table = 'games';
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protected array $fillable = [
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'title',
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'game_key',
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'description',
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'genre',
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'developer',
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'publisher',
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'release_date',
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'platform',
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'platform_game_id',
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'steam_app_id',
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'image_url',
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'banner_url',
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'rating',
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'playtime_minutes',
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'completion_percentage',
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'is_installed',
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'is_favorite',
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'metadata',
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'platform_achievements',
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'background_image',
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'cover_image',
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'icon',
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'genres_json',
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'developers_json',
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'publishers_json',
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'tags_json',
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'features_json',
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'links_json',
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'series_json',
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'age_ratings_json',
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'play_count',
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'install_size',
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'completion_status',
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'critic_score',
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'community_score',
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'user_score',
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'is_custom_game',
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'installation_status',
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'added_at',
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'modified_at'
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];
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protected array $casts = [
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'rating' => 'float',
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'playtime_minutes' => 'int',
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'completion_percentage' => 'int',
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'is_installed' => 'bool',
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'is_favorite' => 'bool',
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'release_date' => 'date',
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'last_played_at' => 'datetime',
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'platform_achievements' => 'array',
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'critic_score' => 'int',
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'community_score' => 'int',
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'user_score' => 'int',
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'play_count' => 'int',
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'install_size' => 'int',
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'installation_status' => 'int',
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'is_custom_game' => 'bool',
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'added_at' => 'datetime',
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'modified_at' => 'datetime',
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'genres_json' => 'array',
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'developers_json' => 'array',
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'publishers_json' => 'array',
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'tags_json' => 'array',
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'features_json' => 'array',
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'links_json' => 'array',
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'series_json' => 'array',
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'age_ratings_json' => 'array'
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];
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public function source()
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{
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return new Source($this->pdo);
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}
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public function markAsPlayed(int $minutes = 60): bool
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{
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$this->playtime_minutes += $minutes;
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$this->last_played_at = date('Y-m-d H:i:s');
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return $this->update($this->id, [
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'playtime_minutes' => $this->playtime_minutes,
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'last_played_at' => $this->last_played_at
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]);
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}
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public function toggleFavorite(): bool
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{
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return $this->update($this->id, [
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'is_favorite' => !$this->is_favorite
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]);
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}
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public function toggleInstalled(): bool
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{
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return $this->update($this->id, [
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'is_installed' => !$this->is_installed
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]);
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}
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public function updateCompletion(int $percentage): bool
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{
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return $this->update($this->id, [
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'completion_percentage' => min(100, max(0, $percentage))
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]);
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}
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public function updateRating(float $rating): bool
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{
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return $this->update($this->id, [
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'rating' => min(10.0, max(0.0, $rating))
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]);
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}
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public static function getStats(\PDO $pdo): array
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{
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$stmt = $pdo->query("
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SELECT
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COUNT(*) as total_games,
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SUM(playtime_minutes) as total_playtime,
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AVG(rating) as avg_rating,
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COUNT(CASE WHEN is_favorite = 1 THEN 1 END) as favorite_games,
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COUNT(CASE WHEN is_installed = 1 THEN 1 END) as installed_games,
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AVG(completion_percentage) as avg_completion
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FROM games
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");
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return $stmt->fetch(\PDO::FETCH_ASSOC);
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}
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public static function getRecent(\PDO $pdo, int $limit = 10): array
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{
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$stmt = $pdo->prepare("
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SELECT g.*, s.display_name as source_name
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FROM games g
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JOIN sources s ON g.source_id = s.id
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WHERE g.last_played_at IS NOT NULL
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ORDER BY g.last_played_at DESC
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LIMIT :limit
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");
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$stmt->execute(['limit' => $limit]);
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return $stmt->fetchAll(\PDO::FETCH_ASSOC);
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}
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/**
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* Generate a game key for grouping games across platforms
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*/
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public static function generateGameKey(string $title, string $platform = null): string
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{
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// Normalize title for consistent grouping
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$normalized = strtolower(trim($title));
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$normalized = preg_replace('/[^\w\s]/', '', $normalized); // Remove special characters
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$normalized = preg_replace('/\s+/', ' ', $normalized); // Normalize whitespace
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$normalized = trim($normalized);
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// Add platform to make it unique if provided
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if ($platform) {
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$normalized .= ' ' . strtolower($platform);
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}
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return $normalized;
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}
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/**
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* Find all platform versions of a game
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*/
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public function getPlatformVersions(): array
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{
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if (!$this->game_key) {
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return [];
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}
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$stmt = $this->pdo->prepare("
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SELECT g.*, s.display_name as source_name
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FROM games g
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JOIN sources s ON g.source_id = s.id
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WHERE g.game_key = :game_key
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ORDER BY g.platform, g.source_id
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");
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$stmt->execute(['game_key' => $this->game_key]);
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return $stmt->fetchAll(\PDO::FETCH_ASSOC);
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}
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/**
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* Get games grouped by title for display
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*/
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public static function getGroupedGames(\PDO $pdo, int $limit = 50): array
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{
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$stmt = $pdo->prepare("
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SELECT
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game_key,
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title,
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COUNT(*) as platform_count,
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GROUP_CONCAT(DISTINCT platform ORDER BY platform) as platforms,
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GROUP_CONCAT(DISTINCT source_id ORDER BY source_id) as source_ids,
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MAX(image_url) as image_url,
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MAX(last_played_at) as last_played_at,
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SUM(playtime_minutes) as total_playtime,
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MAX(completion_percentage) as max_completion,
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GROUP_CONCAT(DISTINCT genre ORDER BY genre) as genres
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FROM games
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WHERE game_key IS NOT NULL
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GROUP BY game_key, title
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ORDER BY last_played_at DESC, total_playtime DESC
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LIMIT :limit
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");
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$stmt->execute(['limit' => $limit]);
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$games = $stmt->fetchAll(\PDO::FETCH_ASSOC);
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// Enhance each game with platform details
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foreach ($games as &$game) {
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$game['platforms'] = array_unique(explode(',', $game['platforms']));
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$game['source_ids'] = array_unique(explode(',', $game['source_ids']));
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$game['genres'] = array_unique(array_filter(explode(',', $game['genres'])));
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}
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return $games;
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}
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/**
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* Update platform-specific achievements
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*/
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public function updatePlatformAchievements(array $achievements): bool
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{
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return $this->update($this->id, [
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'platform_achievements' => json_encode($achievements)
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]);
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}
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/**
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* Update platform-specific statistics
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*/
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public function updatePlatformStats(array $stats): bool
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{
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return $this->update($this->id, [
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'platform_stats' => json_encode($stats)
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]);
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}
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/**
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* Get platform-specific achievements
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*/
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public function getPlatformAchievements(): array
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{
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return $this->platform_achievements ?? [];
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}
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/**
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* Get platform-specific statistics
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*/
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public function getPlatformStats(): array
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{
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return $this->platform_stats ?? [];
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}
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/**
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* Get total count of games for pagination
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*/
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public static function getTotalCount(\PDO $pdo, string $search = ''): int
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{
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$sql = "SELECT COUNT(*) as count FROM games";
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$params = [];
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if (!empty($search)) {
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$sql .= " WHERE title LIKE :search";
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$params['search'] = "%{$search}%";
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}
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$stmt = $pdo->prepare($sql);
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$stmt->execute($params);
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return (int) $stmt->fetch()['count'];
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}
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/**
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* Get grouped games with pagination and search support
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*/
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public static function getGroupedGamesWithPagination(\PDO $pdo, int $page, int $perPage, string $search = ''): array
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{
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$offset = ($page - 1) * $perPage;
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$sql = "
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SELECT
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game_key,
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title,
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COUNT(*) as platform_count,
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GROUP_CONCAT(DISTINCT platform ORDER BY platform) as platforms,
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GROUP_CONCAT(DISTINCT source_id ORDER BY source_id) as source_ids,
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MAX(image_url) as image_url,
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MAX(last_played_at) as last_played_at,
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SUM(playtime_minutes) as total_playtime,
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MAX(completion_percentage) as max_completion,
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GROUP_CONCAT(DISTINCT genre ORDER BY genre) as genres
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FROM games
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WHERE game_key IS NOT NULL
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";
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$params = [];
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if (!empty($search)) {
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$sql .= " AND title LIKE :search";
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$params['search'] = "%{$search}%";
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}
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$sql .= " GROUP BY game_key, title ORDER BY last_played_at DESC, total_playtime DESC LIMIT :limit OFFSET :offset";
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$stmt = $pdo->prepare($sql);
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$stmt->bindValue(':limit', $perPage, \PDO::PARAM_INT);
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$stmt->bindValue(':offset', $offset, \PDO::PARAM_INT);
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foreach ($params as $key => $value) {
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$stmt->bindValue(":{$key}", $value);
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}
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$stmt->execute();
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$games = $stmt->fetchAll(\PDO::FETCH_ASSOC);
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// Enhance each game with platform details
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foreach ($games as &$game) {
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$game['platforms'] = array_unique(explode(',', $game['platforms']));
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$game['source_ids'] = array_unique(explode(',', $game['source_ids']));
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$game['genres'] = array_unique(array_filter(explode(',', $game['genres'])));
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}
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return $games;
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}
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/**
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* Get Playnite-specific genres
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*/
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public function getGenres(): array
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{
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return $this->genres_json ?? [];
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}
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/**
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* Get Playnite-specific developers
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*/
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public function getDevelopers(): array
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{
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return $this->developers_json ?? [];
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}
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/**
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* Get Playnite-specific publishers
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*/
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public function getPublishers(): array
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{
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return $this->publishers_json ?? [];
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}
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/**
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* Get Playnite-specific tags
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*/
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public function getTags(): array
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{
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return $this->tags_json ?? [];
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}
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/**
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* Get Playnite-specific features
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*/
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public function getFeatures(): array
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{
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return $this->features_json ?? [];
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}
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/**
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* Get Playnite-specific links
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*/
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public function getLinks(): array
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{
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return $this->links_json ?? [];
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}
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/**
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* Get Playnite-specific series
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*/
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public function getSeries(): array
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{
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return $this->series_json ?? [];
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}
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/**
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* Get Playnite-specific age ratings
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*/
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public function getAgeRatings(): array
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{
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return $this->age_ratings_json ?? [];
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}
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/**
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* Get formatted install size
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*/
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public function getFormattedInstallSize(): string
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{
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if (!$this->install_size) {
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return 'Unknown';
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}
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$units = ['B', 'KB', 'MB', 'GB', 'TB'];
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$bytes = $this->install_size;
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$i = 0;
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while ($bytes >= 1024 && $i < count($units) - 1) {
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$bytes /= 1024;
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$i++;
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}
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return round($bytes, 2) . ' ' . $units[$i];
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}
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/**
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* Get Steam store URL if available
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*/
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public function getSteamUrl(): ?string
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{
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if (!$this->steam_app_id) {
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return null;
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}
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return "https://store.steampowered.com/app/{$this->steam_app_id}";
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}
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/**
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* Check if game has rich Playnite data
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*/
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public function hasPlayniteData(): bool
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{
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return !empty($this->genres_json) || !empty($this->tags_json) ||
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!empty($this->links_json) || !empty($this->background_image);
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}
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}
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