Rename project branding from "Kyoo" to "Omnyx" across README, index.html, metadata.json, typedoc and various UI components. Add support for page-level settings: pageTitle, favicon (Base64 upload/preview), and customColors (color scheme) — introduced CustomColors type, persisted via API types and converters, and wired into updateSettings/fetchSettings flows. UI: SettingsView adds page settings UI (upload, preview, color pickers) and handlers; App applies pageTitle, favicon and sets CSS variables for customColors; Sidebar and Header now display the configured page title. Also update importer modules and docs to use the new project name in logs/comments.
161 lines
4.8 KiB
Markdown
161 lines
4.8 KiB
Markdown
# Omnyx - Media Discovery Platform
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A modern web application for browsing, managing, and discovering media across multiple categories. Omnyx provides a unified interface for your media library with support for importing from external sources like Playnite, StashAPP, and XBVR.
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## Features
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- **Multi-Category Media Management**: Browse and organize Anime, Movies, TV Series, Music, Books, Consoles, Games, and Adult content
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- **Detailed Media Views**: Rich information display including descriptions, genres, studios, cast, and ratings
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- **Cast & Staff Directory**: Explore actors, directors, and other staff across your media library
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- **Search & Filter**: Quickly find media by title, year, genre, or studio
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- **Custom Media**: Add your own media entries manually
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- **External Importers**: Import libraries from popular media managers:
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- **Playnite**: Import your game library with playtime, achievements, and metadata
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- **StashAPP**: Import adult content with scene and performer details
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- **XBVR**: Import VR content with scene information
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- **Category Toggles**: Enable/disable categories to customize your view
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- **Responsive Design**: Beautiful UI built with Tailwind CSS and shadcn/ui components
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## Tech Stack
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- **Frontend Framework**: React 19 with TypeScript
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- **Build Tool**: Vite 6
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- **Styling**: Tailwind CSS 4
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- **UI Components**: shadcn/ui, Base UI
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- **Icons**: Lucide React
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- **Animations**: Motion (Framer Motion)
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- **Fonts**: Geist Variable Font
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## Prerequisites
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- Node.js (v18 or higher)
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- npm or yarn
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- Backend API server (configured via environment variables)
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## Installation
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1. Clone the repository:
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```bash
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git clone <repository-url>
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cd frontend
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```
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2. Install dependencies:
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```bash
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npm install
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```
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3. Configure environment variables:
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```bash
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cp .env.example .env
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```
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Edit `.env` and configure your settings (see [Configuration](#configuration) below).
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4. Start the development server:
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```bash
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npm run dev
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```
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The app will be available at `http://localhost:3000`
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## Configuration
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Create a `.env` file based on `.env.example`:
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```env
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# App URL (auto-injected by AI Studio in production)
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APP_URL="http://localhost:3000"
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# XBVR Importer
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VITE_XBVR_URL="http://localhost:9999"
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# StashAPP Importer
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VITE_STASHAPP_URL="http://localhost:9999"
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VITE_STASHAPP_API_KEY="your-api-key"
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# Playnite Importer
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VITE_PLAYNITE_IP="localhost"
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VITE_PLAYNITE_PORT="19821"
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VITE_PLAYNITE_API_TOKEN="your-api-token"
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```
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### Importer Configuration
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#### Playnite
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1. Install the [Playnite Bridge extension](https://github.com/JosefNemec/PlayniteExtensions) in Playnite
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2. Enable the HTTP API server in Playnite settings
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3. Generate an API token in the Playnite Bridge settings
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4. Configure the IP, port, and token in your `.env` file
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5. See [playnite_skill.md](playnite_skill.md) for detailed API documentation
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#### StashAPP
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1. Ensure StashAPP is running and accessible
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2. Generate an API key in StashAPP settings
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3. Configure the URL and API key in your `.env` file
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#### XBVR
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1. Ensure XBVR is running and accessible
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2. Configure the URL in your `.env` file
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## Usage
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### Browsing Media
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- Navigate between categories using the header navigation
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- Toggle categories on/off using the category buttons
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- Search for media using the search bar
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- Click on any media item to view detailed information
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### Managing Media
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- **Add Media**: Click the "+" button to add custom media entries
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- **Import**: Use the import feature to bring in libraries from Playnite, StashAPP, or XBVR
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- **View Cast**: Browse the cast directory to see all staff across your library
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### Importing from External Sources
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1. Click the import button in the header
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2. Select the importer you want to use
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3. Follow the on-screen instructions to configure and run the import
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4. Progress will be displayed in real-time
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## Available Scripts
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- `npm run dev` - Start development server
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- `npm run build` - Build for production
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- `npm run preview` - Preview production build
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- `npm run lint` - Run TypeScript type checking
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- `npm run clean` - Remove build artifacts
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## Project Structure
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```
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src/
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├── components/ # React components
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│ ├── ui/ # shadcn/ui components
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│ ├── AddMediaView.tsx
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│ ├── BrowseView.tsx
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│ ├── CastDetailView.tsx
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│ ├── CastView.tsx
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│ ├── DetailView.tsx
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│ └── ImporterView.tsx
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├── lib/ # Utility functions
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│ ├── playniteImporter.ts
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│ ├── stashappImporter.ts
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│ └── utils.ts
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├── App.tsx # Main application component
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├── api.ts # API client functions
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├── data.ts # Mock data
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└── types.ts # TypeScript type definitions
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```
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## API Documentation
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For detailed API documentation, see [api.md](api.md).
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## License
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SPDX-License-Identifier: Apache-2.0
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## Support
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For issues, questions, or contributions, please refer to the project repository.
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